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The Wild Fields

The Zaporizhian Sich stands defiant on its island fortress amid the Dnipro rapids, facing the vast Ottoman-Tatar alliance that sweeps from the southern steppe. The 64 squares form a landscape of Cossack fortifications, sunflower fields, open steppe, ancient kurgan mounds, and enemy war camps. Kozaks ride out with sabres drawn, characternyk sorcerers whisper old spells, and the kobzar's bandura echoes across the Wild Fields.

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The characters

These are who your game becomes.

The Zaporizhian Sich

Hetman Khmelnytsky

King

The Great Hetman

Visionary leader, cunning diplomat, iron-willed in battle

Wants: Win freedom for the Cossack nation

Ivan Sirko

Queen

Koshovyi Otaman, the Characternyk

Legendary warrior-sorcerer — bullets pass through him, armies flee at his name

Wants: Defend the Sich and crush every invader who dares approach

Sich Gate

Rook

Western Bastion

Ancient oak-and-iron gate of the island fortress

Wants: Guard the western approach across the rapids

Dnipro Tower

Rook

Eastern Watchtower

Stone tower overlooking the rapids and the steppe beyond

Wants: Guard the eastern flank and signal approaching enemies

Characternyk Sava

Bishop

The Undying

Cossack sorcerer — blades turn aside, fire bends around him

Wants: Shield the brotherhood with ancient steppe magic

Kobzar Mamai

Bishop

The Blind Bard

Wandering minstrel who sees fate in his songs

Wants: Sing men to courage and keep the memory of the free people alive

Petro Sahaidachny

Knight

Sea Ataman

Bold naval raider who struck Istanbul itself

Wants: Carry the Cossack banner wherever the enemy hides

Dmytro Baida

Knight

The Reckless Prince

Prince-turned-Cossack, laughs in the face of death

Wants: Live free and die gloriously

The pawns

  • Kozak AndriyGate Watchman
  • Kozak BohdanSahaidachny's Oarsman
  • Kozak DmytroSava's Apprentice
  • Kozak HrytsRada Speaker
  • Kozak LevkoHetman's Guard
  • Kozak MykolaKobzar's Companion
  • Kozak OstapHorse Breaker
  • Kozak TarasEastern Sentinel

The Ottoman-Tatar Alliance

Sultan Mehmed

King

The Hunter

Proud Ottoman overlord who demanded Cossack surrender

Wants: Subjugate the steppe and silence the Cossack defiance

Khan Selim Giray

Queen

Lord of the Crimea

The Sultan's most powerful vassal, commands the Tatar hordes

Wants: Sweep the Wild Fields clean and fill the slave markets of Kefe

Kefe Fortress

Rook

Crimean Stronghold

Slave port on the Black Sea, walls stained with sorrow

Wants: Anchor the western flank of the Khanate

Ochakiv Citadel

Rook

Fortress on the Bug

Gateway to the steppe, bristling with cannon

Wants: Block the Cossack path to the sea

Dervish Kasim

Bishop

The Whispering Flame

Mystic advisor who reads smoke and stars

Wants: Bend the will of heaven to the Sultan's cause

Astrologer Khalil

Bishop

Eye of the Crescent

Court stargazer who times every campaign by celestial signs

Wants: Ensure the stars favor the Horde's advance

Murza Tugan

Knight

Tatar Wolf

Elite cavalry commander, master of lightning raids

Wants: Strike fast, vanish faster, leave nothing standing

Sipahi Kara Bey

Knight

The Black Rider

Ottoman heavy cavalryman, armored and relentless

Wants: Crush resistance under iron hooves

The pawns

  • Raider AltanHorde Vanguard
  • Raider BarakMurza's Scout
  • Janissary DevletDervish's Guard
  • Raider EdigeHorde Scout
  • Janissary GhaziSultan's Footman
  • Raider HamzaAstrologer's Escort
  • Raider IsmailHorse Archer
  • Janissary KaplanEastern Sentinel

The world

64 squares — where every game is played out.

Map of The Wild Fields

Recommended settings

Each world comes with curated defaults that match its narrative style.

Style: EpicPerspective: OmniscientChapters: AutoComics: Ink Wash
Theme

Ukrainian Cossack history, steppe warfare, freedom, and defiance against empire

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